Anomaly President Campaign Bus Rooms
A room-first guide to turning the mobile base into campaign activities and revenue access.

Table of contents
What the Campaign Bus controls
The Campaign Bus is your mobile base of operations. It is built room by room, and each room can change the activities, economy, abilities, or playstyle available during a run.
Three rooms have clear launch-window functions:
| Room | Unlocks | Use it when you need |
|---|---|---|
| Dance Room | Dancing minigame | A direct activity for winning over potential voters. |
| Gift Room | Present-giving minigame | Another direct way to win people’s hearts. |
| Marketing Room | New campaign-map areas | More places that can create campaign revenue. |
Choose the outcome before the room
Build Dance for a voter activity
The Dance Room is not a passive stat room. It opens the rhythm minigame shown in the campaign material. Choose it when your plan specifically includes dancing for voters.
Build Gift for a second voter activity
The Gift Room unlocks giving presents to people. It serves a similar broad goal to Dance—winning hearts—but through a different activity.
Build Marketing for campaign reach and revenue
Marketing does not unlock a performance minigame. It opens new areas on the campaign map that can produce more revenue. Choose it when the campaign economy or map access is the bottleneck.
What a complete room database still needs
The named room functions are enough for a first choice. A full database still needs current unlock costs, prerequisites, staffing rules, upgrade levels, and numeric effects. This page does not fill those fields with estimates.
Next, use Fluffy roles to staff the system and election activities to compare the daytime tasks themselves.
Related guides
Anomaly President Fluffy Roles & Care
Assign Fluffies to campaign, equipment, or combat work and understand the cost of neglect.
Read guideAnomaly President Election Activities
Choose between dancing, presents, and speeches according to the campaign task.
Read guideAnomaly President Permanent Progression Tree
Read the visible Bus, Blacksmith, Medical, and Anomaly Lab branches without a fake full-node database.
Read guide